It is time to publish the second stage of the final project of the JAI House. The goal was to create a conceptual model in Revit and play with lightning an camera angles.
From above/Aerial
From the back/Central
From the corner/Oblique
Storyboard
- First of all I created levels after I estimated the approximate dimensions of the house. Levels for ground floor, ceiling, roof and the upper story.
- To get the shape of the house I used the wall-tool to get the original shape. I adjusted the hight of the walls according to the different levels.
- When the walls were finished, I added the floor slab of the first story.
- I added the roof for the first floor and decided not to use the roof from the first story as the floor of the mastersuite located on the second story.
- I made a inividual floor for that room.
- I had a some problems to adjust it accordning to the roof of the first story but i decided to place the floor slab in the same level as the walls starts.
- I created a floor slab for the ground story, and made the silhouette of the pool as a part of the floor slab.
- Then I added the camera views under View/3D View. I tried different angles before i made the renderings.
- During the rendering process I adjusted the exposure several times and made two final renderings of each view. I also changed the skylight.
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